The Power of Goo |
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A
few years ago, MetaTools released Kai’s Power Goo.
It was a fun little stand-alone graphics program that was marketed
largely as a toy. A little
after that, it was updated in a Photoshop plug-in compatible format that
was sold over the net as a single KPTX filter.
Eventually, Goo found it’s way into the last release of the
legendary Kai’s Power Tools series, under MetaCreations, as one of the
10 filters in KPT 6 and now available through Corel.
It’s become one of my favorite Photoshop filters because it’s
fun to play with. How many
programs do we use that can have a person giggling to themselves as they
distort somebody’s photo? |
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That’s
the best part about Goo. It’s
a joy to use , plain silly fun. There
are a few other programs that venture into this area, such as Squizz or
Corel Painter’s distorto brushes, but no other program has the variety
of tools available to truly make a realistic distorted image.
In every other program, the distortion is limited to changes that
have been made to the image. Goo
allows modifying the distortions with eraser, iron, and smooth brushes
that can be used to clean up changes and make them more natural. Discontinuities can be smoothed out. The original image can be restored by degrees using the
eraser and iron if a distortion has gone too far.
Any successful caricature requires using a number of these tools.
The bulk of the work is done with the smear brush, but the other
brushes are needed to fully flesh out what can be done with an image. |
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| Although Goo’s real forte is the creation of exaggerated caricatures, it can also be used more subtly. A hint of a smile can be added to granddad’s dour look in a family photo. I’ve used it to flesh out a texture brush for Corel Painter. Goo can be the foundation for creating some interesting textures for the web even though another program is needed to make them seamless. | |
| Still,
Goo is more about having fun and that’s what we’re going to do here.
With the help of my nephews and nieces providing the starting
photographs, I’ll guide you through the process of creating a successful
caricature. They’re all
great looking kids till I started gooing them.
First, I’ll start with a photo of Alex. He’s got a nice winsome smile and I thought it would be a good starting point for an Alfred E. Neuman look. |
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| Using the magnet, the head was widened and scrunched down. The magnet was used because it’s effect decreases with distance whereas the smear brush always maintains its power and often causes a more drastic change when used over a large area. With a large brush size, the magnet isn’t pulling as much from the farther portion of the circular brush. Smear is grabbing a full circle of picture information and stretching it and that’s often too much over a large area. The smear brush is more effective at a smaller size. Change the size of the magnet so that it stretches the whole head, focusing on the cheeks. Too small a size might only elongate a cheek. Too large a size will start stretching the background and areas outside of the head. | |
| Goo follows the keyboard “Undo” convention of using CTRL-z. If the effect isn’t right, CTRL-z will return the image back to the state it was in prior to starting the brushstroke. Goo has only one undo, so letting go of the mouse button (or picking up the stylus if using a tablet) will stop the stroke. Clicking again starts a new stroke and only this new one can be undone. The only way to undo a mistake at this point is to use the eraser. That’s only an option if the underlying data hasn’t already been altered by Goo. If it has, the iron brush is the only other option and the iron is fairly tricky to use. It’s best to save frequently (click the checkmark) and then go back into Goo. Keep in mind that saving the image this way hardens all the Goo effects and they can no longer be undone by the eraser or iron brushes. Goo, however, can be used to make new changes. | |
| Then the smear brush was then used to stretch the mouth in a near ear-to-ear grin. | |
At a high magnification and a tiny smear brush, the eyes were opened wider by stretching from the eyelashes.
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| At this point, I was fairly happy with the effect that I was getting and decided to save the image as is. In any computer job, particularly one where a lot of experimentation is being done, saving an image in various states is a good idea so that there are always a few different incremental changes that you can go back to and rework if things get messed up. The saved image cannot be reverse goo'd--it becomes a bitmap image. At least the features as they've been set are saved. Unfortunately, the image cannot be saved within the plug-in so that it remains fully malleable. |
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| All these distortions have left the image looking somewhat blurred by moving pixels around all over the place. A heavy dose of Unsharp Mask makes the image a lot more realistic looking. | |
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| And,
now it’s April’s turn. She’s
so cute that I thought a cupie doll kind of look would be different. It
provided a chance to use the bulge brush. The bulge brush shares space
with the pinch brush. A click
switches between them. There’s a trick to using these two brushes. Unlike the other brushes that work more globally and don’t
leave any edges, pinch and bulge work from within a circle that becomes
very evident when they are used at small to moderate sizes (1-100).
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| Very
bizarre results can be gotten with the smear and pinch brushes used on
high settings. Here’s a few
using Alex as the test case. Just
changing the center point can result in very dramatic changes.
Using pinch at a size of 200 in the center of the face pulls all
the elements of the face towards the center.
Bulge, at a size of 200, on the forehead made a super brain look.
Two shots of bulge, one in the center of the face and one on the nose created a look not quite so brilliant. It doesn’t take much to make the super brain look go away. A lot of pinch between the eyes and bulge at the mouth results in a pear shaped head. Combine these techniques with the others here and some very unique characters can be created. |
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Some brushes are more useful than others. I’ve yet to figure out a good use for noise. It makes an image appear that it’s behind a glass shower door. It has only one texture look and that makes it much less useful than the glass features in other image editing programs. The brush can be increased and decreased in size, but it has no effect on the size of the noise, only on the width of the brush. The
twirl brushes also have limited utility.
Since Goo is primarily going to be used on faces, the twirl brush
pinwheel effect is simply too drastic to be useful.
Until I realized that the pinch and bulge brushes need to be used
at a large brush size setting, I was ready to give up on them, so I may
yet find a use for these other brushes. |
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| These are a few examples of what can be done with the Goo filter. I’ve tried to fill in a lot of gaps that the manual doesn’t cover. The manual describes the brushes, but doesn’t get into the interactions between the brushes or how to best use them together to create a successful caricature. It took a lot of trial and error to figure out how to make everything work in consonance. It’s worth it because Goo allows things to be done that no other program even approaches. In the end, it’s one of the most enjoyable programs to work with and results are more often than not hilariously unexpected. | |